
package ru.pb.game.network.engine.client.packets.sendable;

import ru.pb.game.network.engine.client.packets.GameServerToClientPacket;
import ru.pb.game.objects.model.players.Player;

/**
 * @author DarkSkeleton
 */
public class opcode_3609_ACK extends GameServerToClientPacket
{
    Player player;
    public opcode_3609_ACK(Player p) 
    {
	player = p;
    }

    @Override
    public void writeImpl() 
    {
	writeH(3609);
	writeS(player.getName(),33);
	writeD(player.getRoom().killtime);
	writeC(player.getRoom()._aiCount);
	writeC(player.getRoom()._aiLevel);
	writeH();
    }

}
